A clay diorama builder I'm working on.
Work in progress
ART & CREATIVE DIRECTION
Creative direction, game worlds and original ideas.
From the first sketch to the thing people play.
01 / PORTFOLIO
A clay diorama builder I'm working on.
Work in progress
Colony building with humans and appliance robots.
A fantasy dungeon crawler from Agency.
Potato-shaped characters for a series of games.
A mobile strategy game made at Wargaming.
Historical strategy in short mobile battles.
An adventure with tiny flying characters.
Commissions and other illustration work.
Worlds and environments for Ryse, Mistbound and other concepts.
02 / THE WORK BEHIND THE WORK
I'm David. I make art and games, and work with teams on how they look and play.
A little about meFinding the idea, setting the direction, and bringing a team together to make it real.
A visual language with a point of view. From exploratory concepts to a world that holds together.
Turning the blank page into a plan: concepts, prototypes, decisions, and the first thing you can play.
03 / ANOTHER KIND OF WORLD BUILDING
Alongside games, I explore learning systems through the Murmur Project: independent AI research, with open questions and room to be wrong.
Explore the research